Monday, April 16, 2007

CEO Phil Yerkes featured in Seattle Times 'Interface'

Movaya CEO Phil Yerkes was featured in the Seattle Times' Interface piece in the business section today.

The Interface piece, written this week by Charles Bermant, highlights Seattle-area executives, and is printed on the business homepage when published.

Thursday, April 12, 2007 to sell Mobile Games through Movaya PlugNPlay

Green Apple GamesMovaya welcomes, a top casual games portal offering the latest casual games from the top developers from around the world for the PC and Mac platforms. It continues to keep its site clean from viruses and spyware and has one of the biggest and highest quality game catalogs on the Internet with over 700 casual games...and growing.

Now, the Movaya PlugNPlay catalog will be added to the portal to provide a deep catalog of mobile games. Welcome aboard.

Check out the games here

"Road Chase" To Join Movaya PlugNPlay

Encore's "Road Chase" is the latset addition to sign up with Movaya. Here are some comments from the Poland based development team:

The game works on phones with MIDP 1.0 and 2.0: Sony Ericsson, Nokia, Motorola, Siemens, Samsung, LG, Sharp, Sagem, Panasonic (and other if you need). Road Chase works on very limited devices too (for example Nokia S40 1st Editon with MIDP1, very small memory size, very low speed and JAR 63KB).

The game has a lot of unique features (among mobile 2D games of course):

  • real rearview mirror
  • cars go in BOTH directions
  • real windscreen wipers (vector) clean windscreen if is snowing or raining
  • the vector maps which you can freely rotate, zoom and pan themas well as show or hide cities names
  • three maps (England, USA, China) are real cities, distances
  • vector speedometer and tachometer
  • changeable routes
  • good artificial intelligence of computer's cars
  • three profiles, three save-games
  • hi-score for each track in each map
  • shaded road with generated tracks

Check out the screenshots and demo at Looks like a great effort.

Tuesday, April 10, 2007

CyberGolf to Sell Mobile Golf Games

CybergolfCatering to the needs of golf fans nationwide, has singed an agreement to offer Mobile Golf games from many of their 700+ golf course web sites. The sites cater to local golfers across the country and expose a huge base of golfers to mobile games for the first time. "This is a great showcase of how a specific type of game can be targeted at a specific audience, by utilizing the Movaya PlugNPlay Platform," said Movaya CEO Phil Yerkes.

Monday, April 9, 2007

Cake Mania

30 Million Downloads. That's the success story of the PC Casual Game superstar, Cake Mania.

And now Cake Mania's recently released mobile version is part of the Movaya PlugNPlay library.

IGN provides a glowing review of the mobile version. "Cake Mania is a casual PC-to-mobile success story, just like Diner Dash. The spirit of the game survives the transition fully intact, the new control scheme keeps the game extremely playable, and the visuals are accurate approximations of those found in the PC game...Fans of the original should download it for cake-making fun on the go, while newcomers should see for themselves why Cake Mania earned over 30 million downloads in the first place."

Wednesday, April 4, 2007

Orange Pixel Inks Deal with Movaya

Movaya is very pleased to announce that we have entered into a partnership agreement with Orange Pixel. Soon, Orange Pixel games will be sold and distributed through the Movaya PlugNPlay Platform.

, makers of Brik-Link, Rocket Boy, Bubble Bee and Mechanics, was founded in 2004. They aim to entertain casual and hardcore gamers with easy, fun, and intuitive games, pushing game-design into new creative directions. We look forward to adding the games to the Movaya PlugNPlay library soon.

Monday, April 2, 2007

Movaya CEO Phil Yerkes to Speak at Alliance of Angels Spring Forum

Movaya CEO Phil Yerkes will be a panelist on May 8, when the Alliance of Angels holds its Spring Forum at RealNetworks. Here's the overview from their Web site:

2007 Alliance of Angels Spring Forum- Emerald City: Game On!

In an October 2006 report, Sperling's "Best Places" listed Seattle as the "#1 city for US gaming". With industry leaders such as Real Networks, Nintendo, Microsoft and Sony's Gamehouse calling the Emerald City home, we are poised to become a creative and commercial hub. With the advent of online and mobile gaming, many companies can participate in the gaming "ecosystem." What does this mean for start-ups and investors? How can entrepreneurs monetize this opportunity? How do you determine the best early-stage gaming industry investments?

Expert panelists include:
Garrett Link, GM GameHouse Studios (subsidiary of RealNetworks)
Cameron Myhrvold, Partner, Ignition Partners (venture capital perspective)
Derrick Morton, CEO, Flowplay
Phil Yerkes, CEO, Movaya

Tuesday, May 8, 2007 3:00-5:00 p.m. (Reception to follow)
RealNetworks, Forum and Atrium
2601 Elliott Avenue, Suite 1000
Seattle, WA 98121
[$35 for Alliance of Angels members, $50 for non-members]

This should be a great opportuntiy to meet some folks from both the gaming and Angel communities. Let us know if you'll be there.

Sunday, April 1, 2007

Admin Updates

Thanks to everyone who has submitted bug reports and suggestions as we work through the Movaya PlugNPlay Beta. A few updates this week include the following:
- Changes in the design of the admin pages
- Better instructions and tutorials
- More showcase sites
- Revised FAQ's

More changes to come this week so keep the comments and feedback coming in.

238 games and counting

It's been a great month for adding games to Movaya PlugNPlay. We currently have 238 games in the library, so whether your web site is about golf, poker, mahjong, backgammon, rugby, or just about anything else, there's a mobile game you can quickly add for sale.

44 Casino Games, 29 Sports Games, 27 Puzzle Games, and hundreds more - there's something for every web site. Check out the whole library when you set up your account.

Movaya at CTIA

We want to thank everyone we met with down at CTIA last week. Phil has a good report over at, but we also want to thank the game publishers and partners we were able to spend time with.

If you're planning to attend a mobile or games industry event in the next few months, make sure to drop us a line so we schedule some time to sync up with you in person.