Tuesday, May 13, 2008

Movaya Update - China Earthquake

Dear Movaya Friends,

As you know, a major earthquake struck the Sichuan Province of China on Monday, May 12th at 2:30pm local time. Some of you may also be aware that Movaya has a development office in Chengdu, which houses 15 employees and is overseen by Stanley Wang, a former resident of Chengdu and Movaya’s co-founder and CTO. The epicenter of the earthquake was about 60 miles Northwest of Chengdu.

Movaya Chengdu Team

Miraculously, all of our employees were unharmed in this tragedy and there will be limited business impact. Sadly, this cannot be said of many other businesses and people, many of whom have lost their businesses, their homes and their loved ones. The death toll is already estimated at exceeding 13,000 and the numbers will surely go up based on the information we're reading online as well as info. we’re getting from our China team. Our hearts go out to them during this time of need.

I want to thank those of you who already sent notes to us checking in on our team and also let you know that if you’re interested in helping out with relief efforts, you can donate through MercyCorps: http://www.mercycorps.org/ or The Red Cross: http://www.redcross.org/



Monday, May 12, 2008

Mpowerplayer and Movaya Partner to Drive Mobile Game Sales

RESTON, Va. and SEATTLE ─ May 12, 2008 ─ Mpowerplayer (www.mpowerplayer.com), the leading provider of online mobile game trial and merchandising for the wireless industry, and Movaya (www.movaya.com), the complete web-based, e-commerce software platform for mobile-content transactions, today announced a partnership to integrate Movaya’s PlugNPlay purchasing solution into Mpowerplayer’s desktop arcade.

“Mpowerplayer's user base of consumers wanting to test drive mobile games from their PC continues to grow,” said Joe Ariganello, vice president of business development at Mpowerplayer. “Movaya’s plug and play has clearly emerged as a perfect complimentary platform to integrate purchasing into our desktop mobile arcade, making the purchase process seamless and easy for seasoned or new mobile game consumers.”

"Mpowerplayer’s offering to consumers interested in mobile games is a natural fit for our PlugNPlay platform," said Phil Yerkes, CEO of Movaya. "Our technologies complement each other and give publishers more options to help drive sales and deliver mobile games to more and more consumers."

Aces Texas Hold’em No Limit and Aces Blackjack by Concrete Software (www.concretesoftware.com) will be the first titles enabled with Movaya’s PlugNPlay technology at the Mpowerplayer arcade, with several new titles planned to be added soon.

About Mpowerplayer
Mpowerplayer is the number-one consumer destination in the world for online demos of mobile games. The company’s proprietary software solutions enable mobile content providers to better merchandise, market, and interact with a targeted user audience of mobile consumers. To promote your content to a growing audience of enthusiastic mobile consumers, or for more information, visit www.mpowerplayer.com or email info@mpowerplayer.com.

About Movaya
Movaya (www.movaya.com) is a Seattle-based technology company, whose mobile content management and distribution software system allows mobile content publishers and online retailers to effortlessly extend their businesses to the growing off-deck mobile content marketplace. Movaya PlugNPlay is the company's flagship product, which brings together Mobile Game and Application Publishers, Online Retailers and consumers in one marketplace for Mobile goods. Movaya is powering the off-deck, mobile industry.

# # #
Press Contacts:
Joe Ariganello
(703) 880 6556 x805

john.calian @ movaya.com
John Calian
(206) 527-2920

Monday, May 5, 2008

VideoGameCentral and Movaya Partner

The Movaya team is excited to announce that popular gaming site, VideoGameCentral.com has added mobile games to their online destination at videogamecentral.mobi.

VideoGameCentral Mobile will be offering a platform chock full of mobile content from new & classic games to fan based items such as phone game wallpapers and video game ringtones.

"We acknowledge that gaming is a global platform & that there are many casual on-the-go gamers. Not everyone has the need to purchase portable game systems or home units to enjoy casual gaming. We are in a day & age that our cell-phones, blackberries & mobile communication devices have the robust ability to provide quality entertainment easily at a low price" said Dave Scarpitta, Marketing Director at VGC.

Just another example of the growing trend towards off-deck sales of mobile content here in the US. Look for other big online merchants to follow suit.