Friday, October 31, 2008

Support for Blackberry Added

The Movaya team is pleased to announce that we have recently added application and game support for Blackberry devices. We had supported the delivery of ringtones and wallpapers to Blackberry phones but it had taken a little more work to get the application and game support working.

We don't have a huge catalog of Blackberry games yet but we are working with our content partners to fill out the catalog. We will also be alerting our merchant partners on how to add those games to their sales offerings.

If you have a Blackberry and want to check out the system, please visit BustedThumbs. Personally I have been playing Bliss on my Curve and it's a fun game.

Thursday, October 16, 2008

Movaya Announces Growing Mobile Merchant Client Base

We issued the following press release today:

Movaya (www.movaya.com), a leading mobile commerce service provider, today announced that over 500 publisher and merchant partners have signed up for the company's PlugNPlay and TryNBuy products, enabling these partners to sell mobile content directly to consumers.

"Movaya's technologies are revolutionizing the way consumers discover, browse and download mobile content," said Phil Yerkes, CEO of Movaya. "Rather than relying only on traditional wireless carriers as the prime merchants of mobile content including games and applications, consumers are beginning to discover and download games from all types of online merchants," Yerkes said.

Movaya offers its partners both turnkey and enterprise solutions, allowing merchants to quickly open 'App Stores in a box' for the 99% of mobile phone users that do not have an iPhone. Like both Google and RIM, who are supporting their own unique application stores, Movaya provides its partners with all the tools to build their own mobile application store: catalog of games, billing, distribution and storefront tools.

By partnering with Movaya, online merchants can select from a variety of methods to add mobile games and applications to their current stores. Mobile game publishers, casual game merchants and general video game merchants are currently the early adopters of Movaya's platform.

Thumbthug.com, Logler.com and Shabugames.com are recent examples of online merchants who have integrated the Movaya PlugNPlay and TryNBuy services into their websites.

Tuesday, October 14, 2008

Publisher Spotlight - Concrete Software


Concrete Software is a content provider of award-winning, innovative mobile software for hundreds of mobile devices around the world.

Concrete is best known for building the award winning line of Aces poker games as well as other innovative games that incorporate GPS, Bluetooth, server-side multiplayer, camera-motion, and 3D environments. Concrete applications and games can be found in retail stores, major websites, and mobile carriers around the world. Based in Minneapolis, Concrete Software was founded in 2003 and is privately owned.

Concrete has been a partner of Movaya's for awhile now. We distribute their J2ME games through third party merchants like Shabu Games and we also enable Concrete to sell their games directly from their own website.

Concrete is one of a few smaller independent mobile game publishers that have done very well in the mobile space and we're glad to have them as a partner. Personally, my favorite game of theirs is Tramp Champ which you can try for free at BustedThumbs.

Monday, October 6, 2008

Thumbthug Announces Site


Thumbthug.com (www.thumbthug.com), a leading provider of mobile games, announced their partnership with us today.

From the PR:

Thumbthug and Movaya (www.movaya.com), the web-based, e-commerce software platform for mobile-content transactions, partner to integrate Movaya's Try Before You Buy (TryNBuy) mobile games solution into thumbthug.com's mobile gaming website.

"The partnership with Movaya and their TryNBuy mobile games solution enables thumbthug.com gamers to test drive mobile games before they buy them. Our partnership opens up the Movaya game portfolio to our gamers and allows them to download a trial version of the games, test it out and then make a purchase only if they like what they see." said David Player, Co-CEO of Thumbthug.com.

We had previously showcased their site on the blog and it's great to see them getting some awareness in the market.